- Title: Asylum
- Technology: Half Life 2 mod
- Team Members: Team Asylum (7 team members)
- Date Completed: 3/2008
- Design and Development Time: 11 weeks
- Course: GAD440 Game Prototyping 2, Illinois Institute of Art, Chicago
- Concept: The player must escape a building that is trying to destroy them. The player must solve puzzles to avoid being killed by a murderous asylum. Each puzzle relates to a specific mental disorder or phobia.
- Team Site
- Region1